On this page
Overview
Boost is a collection of peer-reviewed portable C++ source libraries intended for broad use alongside the C++ Standard Library. Many libraries are header-only, while others require separately compiled binaries. Applications can select only the modules they need.
Features and best fit
Based on official documentation; not hands-on tested · Content checked:
Key features
Select independent C++ libraries for specific application needs
Boost provides a broad collection of portable C++ source libraries that can be adopted individually alongside the standard library.
Sources: [1]
Use many Boost libraries as header-only components
The Getting Started guide states that most Boost libraries are header-only. These components can be used from the Boost include path without linking a separately compiled Boost binary.
Sources: [2]
Build compiled libraries with Boost.Build
Libraries such as Boost.Filesystem, Boost.Log, and Boost.Regex require or support compiled binaries. The documented workflow uses bootstrap.sh and b2, with options to select toolsets, installation prefixes, and specific libraries.
Sources: [2]
Best fit
Fits C++ applications that need reusable portable components
Boost is useful when an application or library needs broadly reusable C++ functionality designed to work well with the standard library across platforms.
Sources: [1]
Before adoption
Check build and link requirements for each selected library
Header-only and compiled libraries have different integration requirements. For binaries, compiler, architecture, address model, and debug or release variants affect link compatibility with the application.
Sources: [2]
Treat the GitHub repository as a modular super-project
boostorg/boost is the super-project for modularized Boost, and its .gitmodules file references many individual library repositories. Source checkouts should include the required submodules, or use an official release archive.
Official sources
- [1]Boost 1.92.0 README(2026-10-03)
- [2]Boost Getting Started on Unix variants(2026-10-03)
- [3]Boost 1.92.0 submodule map(2026-10-03)
- [4]Boost 1.92.0 release(2026-10-03)
- [5]Boost Software License 1.0(2026-10-03)
Supplemental curator note
Boost is a collection of many C++ libraries rather than one library. Check whether the specific components you need are header-only or require compiled binaries before designing your build and distribution workflow.
Try it in 3 steps
- 1
Download the official Boost 1.92.0 release archive
Pin the B2-enabled source archive published on the GitHub release.
curl -LO https://github.com/boostorg/boost/releases/download/boost-1.92.0/boost-1.92.0-b2-nodocs.tar.xz - 2
Extract the archive and enter the Boost root
The release distribution contains library sources, headers, and B2. Check library-specific build requirements when compiled binaries are needed.
tar -xf boost-1.92.0-b2-nodocs.tar.xz && cd boost-1.92.0 - 3
Compile a header-only version check
Verify a minimal header-only integration by including Boost headers and printing the release version.
cd boost-1.92.0 && printf '#include <boost/version.hpp>\n#include <iostream>\nint main(){std::cout << BOOST_LIB_VERSION << "\\n";}\n' > boost-version.cpp && c++ -I . boost-version.cpp -o boost-version && ./boost-version
Growth
Growth trends · Last 30 days
8,581 Stars
Trend data is still being collected.
Development activity
Last 90 days · weekly
- Commits (last 30 days)
- 48
- Open PRs
- 13
Development activity is still being collected.
Built with
Categories and tags
Categories
Tags
GitHub data
GitHub dataView detailed GitHub data
Related information
Write a related articleShare a guide or use case for this OSS in Markdown. Articles are published after administrator approval.
Explore next
- bgfx17,534 Stars
1 shared tag(s) · 1 shared category(s)
abstract Direct3D, Metal, OpenGL, Vulkan, WebGL, and other backends into a cross-platform rendering layer for existing engines and frameworks
C++ - Arduino-ESP3217,463 Stars
1 shared tag(s) · 1 shared category(s)
develop for the ESP32 SoC family with the official Arduino core, libraries, board definitions, and integrated Espressif toolchains
C++ - Assimp13,242 Stars
1 shared tag(s) · 1 shared category(s)
load 40+ 3D formats into a shared scene structure and integrate conversion and post-processing into asset pipelines
C++ - Arduino AVR Boards Core1,507 Stars
1 shared tag(s) · 1 shared category(s)
provide Arduino APIs, board definitions, and compile/upload recipes for AVR boards such as Uno and Mega
C - Adaptive AUTOSAR Simulator494 Stars
1 shared tag(s) · 1 shared category(s)
Study AUTOSAR Adaptive interfaces through an educational Linux C++ simulator
C++ - ArduinoCore-API306 Stars
1 shared tag(s) · 1 shared category(s)
the shared hardware-independent C++ API contract used by Arduino platform cores
C++
Report incorrect information
Tell us if any listing information is incorrect or outdated.